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Old Nov 11, 2006, 01:40 AM // 01:40   #121
Gli
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Quote:
Originally Posted by MistressYichi
if you actually read the post it justifies why it doesnt need to be changed. see where i posted "The mechanic is working as intended according to the games design" and yes the tiny section that you posted which was the sum of the entire paragraph above it, is half the problem of everyone wanting the favor system being changed.
Of course it's working as intended. Everyone knows it's working as intended. Did you think anyone thought it was a 2 year old bug? The tiny section that I quoted was rubbish. No one wants anything 'handed to them'. Some people just want a game that makes sense, instead of the 'intended' horse manure we have to deal with right now. Many people just don't want to go play the Hall of Heroes, or any PvP at all even. I know I won't. Ever. That doesn't mean they don't want to work for it. They just don't want to do something that does in no way relate to the reward. Progress in a game should make sense.

Quote:
Originally Posted by MistressYichi
but however it seems that 3/4 of people including you ARE missing the point. and by copying the section that you did and your reply to it, was nothing but just a mere trolling suggesting that you DID miss the point all together.
If anyone is missing the point, it's YOU. No one needed a lecture about how the system is actually working right now. Everyone knows. The whole point of this discussion is whether or not we agree with how it's working right now. And you want to talk about trolling? Let me give you a REAL example of trolling: posting something challenging like "lets have someone hand everything to us." after it's long been established that no one is asking for anything to be handed to them.

Quote:
Originally Posted by MistressYichi
The whole point is simple. The way the favor system is set up, it is working just fine. so because there is a lack of HA players in American servers right now, they should rework one of the features of the game which it was designed around?
How was the game designed around continents battling for favor? That's a stretch if I ever saw one.
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Old Nov 11, 2006, 04:08 AM // 04:08   #122
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Quote:
Originally Posted by Redly
I am an American.
I have made plenty of friends in Europe.
I have a friend who moved back to Korea and plays with their Korean friends.
I have a few contacts in Japan I like to practice my Japanese with and hang around.

Someone please explain to me why I should have to leave behind my American server friends.... or why my foreign friends should have to leave behind their friends from their continents... in order to go into the Underworld or Fissure of Woe together?

It is ludicrous to expect those other people to switch to America. Servers are continental for a reason (well, a couple of them). I don't think my Korean friend will find a lot of Koreans on the American servers.

I would really, really like to play the high-end PvE with my friends; but, given the limited number of server transfers ((how do you even move from America to Korea, anyway? The menu offered to me when I try to change servers is a choice between American and Europe)), I have to remain in American and he in Korea.

Despite the international nature of the Internet, what we have is a system that prevents the crossing of multiple boundaries. Best I can do is go to Korea; but then, how will I play with my Euro buddies?

Justification please.
This is about the only reason I can see to change the favor system or allow reasonable alternatives.
Part of what I like most about GW is the fact that I can play with/against others from all over the world.
I think Factions elite mission access was a try to alleviate this specific issue, but too restrictive IMO.
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Old Nov 11, 2006, 04:49 AM // 04:49   #123
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Yes, the system is working as designed. No one is saying it isn't.

What on earth does that have to do with why it can't be changed?
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Old Nov 11, 2006, 04:57 AM // 04:57   #124
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Quote:
Originally Posted by Vandal2k6

Here's an idea they could use though, how about making the countries without favour pay more to get in to these areas? Maybe 2k or 3k instead of the usual 1k? At least that way you can still get in?

so we're all striving our hardest to get favor to save ourselves 1k?

getting favor is supposed to be...."special"....and like many ppl say...its like that by design.
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Old Nov 11, 2006, 05:13 AM // 05:13   #125
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Nobody's against it being special, it's when it is restrictive that there is a problem.

Perhaps making the scattered temples (Grenth in lornar's, Balthazar in falls) work regardless of favor, and add them to new chapters?
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Old Nov 11, 2006, 05:24 AM // 05:24   #126
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Quote:
Originally Posted by MistressYichi
The favor system is not flawed and is not working falsely. it is working as intended according to the game mechanic that this game was designed on. It does not take a rocket scientist to see that this is how the game was designed and set up to be this way.
Apparently you could use a reminder too: People aren't arguing that the system is failing at what it's designed to do. They're not saying "this is not how the game is designed." They're saying "we think the design itself is wrong."

When someone says "the intended function isn't right" saying "it's working as intended" is not really a rebuttal. It's just stating a known fact.
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Old Nov 11, 2006, 08:41 AM // 08:41   #127
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Whatever happened to Asia?
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Old Nov 11, 2006, 09:55 AM // 09:55   #128
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BTW don't forget numerous creatures in the realm of torment are also in UW and Fissure... Thus potential for Shards and Ecto is in there... It is part of the Mists after all. It will not be long before Domain of _______ is farmed in mass for Ecto.

hehe I decided not to ruin the surprise.
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Old Nov 11, 2006, 10:29 AM // 10:29   #129
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I stopped reading the thread at the 4th page or so so maybe this was suggested but here I go: Because favour fits in with the storyline so well and since the PvPers could care less about UW/FoW why doesn't Anet implement an Elite Mission or area. A PvE area designed to grant favour to your team and allow you to access UW/FoW. The normal system will stay intact but when you DO NOT have global favour, you have the option of completing this task to gain entrance to the UW/FoW.

It would make sense since your still pleasing the gods, it wouldn't distrupt the current system, and it would help with all the whiners. This way everyone has a chance to visit these fun areas without having global favour, at a cost of their time/skill. (Not to mention kill any solo builds lol). To make it more interesting, prehaps with global favour you wouldn't have to pay the 1k to get in. This would make it more worth obtaining, but still not a deciding factor on who plays what and where at certain times.

Also, I do agree America has been getting less favour and it is annoying. I learn to deal with it though... Fun Fact: Did you know guild wars has more than 2 zones? NO WAI? YA WAI! Visit some of those once in a while perhaps.

Last edited by Shaden; Nov 11, 2006 at 10:32 AM // 10:32..
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Old Nov 11, 2006, 10:44 AM // 10:44   #130
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Quote:
Originally Posted by Gun Pierson
It also increases racism.
I nearly fell of my chair laughing at this statement.

It's a game ffs, it's nothing to do with racism at all.

I can understand you being peeved at not being able to enter uw/fow as much as you'd like but saying it increases racism is just plain stupid. There is a BIG difference between a system that lets you into a realm depending on your race and a system that lets everyone from a certain country, regardless of race/colour/creed, into a realm depending on if their country's pvp teams hold HOH.

What next? Calling Grenth a fascist? lol
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Old Nov 11, 2006, 10:57 AM // 10:57   #131
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Quote:
Originally Posted by Zeph
I nearly fell of my chair laughing at this statement.

It's a game ffs, it's nothing to do with racism at all.

I can understand you being peeved at not being able to enter uw/fow as much as you'd like but saying it increases racism is just plain stupid. There is a BIG difference between a system that lets you into a realm depending on your race and a system that lets everyone from a certain country, regardless of race/colour/creed, into a realm depending on if their country's pvp teams hold HOH.

What next? Calling Grenth a fascist? lol
I'm happy I made you laugh, the message in my post is not that funny at all though.

You should have read my earlier posts where I say I have no problem at all entering uw and fow on a daily basis cause I'm on euro server. I practically lived in uw and fow. I just come up for my fellow gamers on other parts of the world.

Clearly you haven't seen any of the racist remarks yet so good for you, but that doesn't mean it's not happening. I'm not the only one that witnessed this many times. Many people saw racist remarks. When someone says:' dam smelly f** yanks or rednecks have favor again' or ' those yellow korean bastards...' I clearly see that as racism that we can miss as tooth pain.

Ignorance is a bliss.

Last edited by Gun Pierson; Nov 11, 2006 at 11:49 AM // 11:49..
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Old Nov 11, 2006, 11:01 AM // 11:01   #132
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Can't you just farm the area where Tombs used to be? Won't that drop shards and greens and such?
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Old Nov 11, 2006, 11:02 AM // 11:02   #133
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Quote:
Originally Posted by Dr Imperial
so we're all striving our hardest to get favor to save ourselves 1k?

getting favor is supposed to be...."special"....and like many ppl say...its like that by design.
OK, make it 5k or 10k without favour. Whatever, it was just a sudgestion. I'm pretty sure I'd be chuffed if all I had to pay was 1k instead of 5 (or 10, or whatever) because we had favour. It would mean that people are still less likely to just jump into these areas if they had to pay these amount but the option is still there should they want to pay the price. It would also mean the PVPers still have an affect on the entrance to these areas.

Any other ideas should be put forward instead of just saying "no, leave it as is" and closing your eyes to a system that is so blatently unfair. If Gaile (or any other member of the dev team) see an idea that may work, they might try it out?

What about making it only available to people that have FINISHED the game. I know so many people that have rushed to assention to get into FoW and have skipped half the missions. Make it so you only enter if you've done ALL missions (not including bonusses). Plus the extra money for none favour as I've mentioned?

Come on, work out what could work and give the Anet guys a hand.

Last edited by Vandal2k6; Nov 11, 2006 at 11:07 AM // 11:07..
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Old Nov 11, 2006, 11:03 AM // 11:03   #134
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I'm sorry but is this called Guild Whiners Guru nowadays?

When I started GW the UW/FoW areas had a magical connotation since we never had favor, I had to switch to the US servers to get my first taste of it 15 months ago, the solution was simple, the EU players got better at PvP and nowadays the EU servers have favor very often.

Yes, there were EU players whining about how unfair it was back then too and they got the same answer then that the US players get now "Get better at PvP".
UW/FoW has always been decided by the outcome of PvP battle and I dont see any reason why that should now change all of a sudden.
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Old Nov 11, 2006, 11:27 AM // 11:27   #135
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for all saying: "just get better"

http://www.guildwars.com/competitive/ladder/default.php
Global Statistics
America 270 Guilds 27.0%
Taiwan 5 Guilds 0.5%
Europe 632 Guilds 63.2%
Japan 74 Guilds 7.4%
Korea 19 Guilds 1.9%


The favor system favors the area with most pvp players.
In summer 2005 most guilds were on the american server (many euro guilds played there also). When the first tournament was announced, the exodus of guilds to the european server started and the favor shifted with it.
Now europe has the majority of guilds interested in pvp.
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Old Nov 11, 2006, 12:23 PM // 12:23   #136
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Quote:
Originally Posted by Gun Pierson
The fact that PVP play is needed to unlock PVE content is a contradiction that goes beyond me.
It's really quite simple. The game was designed to be PvE and PvP, you play both. You play through PvE to unlock stuff for your character, and then move on to PvP, because once you've finished the PvE campaign, that's it, you've finished it. The only thing left to do is get stuff that looks different, but with the same stats.

The trouble is 80% of the Guild Wars population didn't see this, and once they finished the campaign, they did one of two things: played it again with a different character, or they farmed. Farmed for what? Prestige items. Or in some cases, nothing. They farmed for recreation. Farming WAS the game for them. And PvP never crossed their minds.

The current system is fine for me because I live in Europe, but I do concede that the HA/favour system was based around certain gameplay ideas that proved not to work. The majority of players went either into mainly PvE, or mainly PvP, and a few enjoy both. Now we have skill unlock packs, and really I see PvE and PvP becoming more and more separate, and along the way the favour system seems more and more out of place.

I'm not saying it should be changed, but I can understand if it does get changed.
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Old Nov 11, 2006, 01:40 PM // 13:40   #137
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Quote:
Originally Posted by Eilsys
Can't you just farm the area where Tombs used to be? Won't that drop shards and greens and such?
The fact that you think this is about farming items at all shows that you have no clue what this thread is about.
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Old Nov 11, 2006, 01:41 PM // 13:41   #138
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Quote:
Originally Posted by Tijger
I'm sorry but is this called Guild Whiners Guru nowadays?

When I started GW the UW/FoW areas had a magical connotation since we never had favor, I had to switch to the US servers to get my first taste of it 15 months ago, the solution was simple, the EU players got better at PvP and nowadays the EU servers have favor very often.

Yes, there were EU players whining about how unfair it was back then too and they got the same answer then that the US players get now "Get better at PvP".
UW/FoW has always been decided by the outcome of PvP battle and I dont see any reason why that should now change all of a sudden.
Just because someone gets favor more often does not necessarily mean they're better at PVP. You can get favor through sheer force of numbers (as someone has posted) without having to be that great of a PVP team.

Everyone who is against the system changing keeps saying "Go PVP." "Get better at PVP", but you fail to adequately answer the question Why? Why does a PVE person have to go put in hours upon hours of getting teams and learning to play in PVP, before even getting HA, so that they may have a chance at an area that is glaringly obvious to be meant for PVE?

Yes, the system is working as intended, but that still doesn't make it right.
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Old Nov 11, 2006, 05:35 PM // 17:35   #139
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I started the following thread when PvP only pack became availeble and got shot down for it.

http://www.guildwarsguru.com/forum/s...php?t=10065979
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Old Nov 11, 2006, 05:49 PM // 17:49   #140
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I wonder how many threads exactly like this were started by europeans when they never had favour?
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